Real World Environment
As I am working on a backstory I created this real world scenery. The game itself will play within small episodes to be able to add different settings later on. More information about the story and the setting itself will follow in the next day. I took some days to create a basic story. The TV and VCR will play a big role though.
I will look out for proof reader and maybe some devs and artists who will assist me with this task. I think the hardest part is to implement the needed cutscenes as well as the characters. Maybe it will only be a comic like backstory....What do you think?
I also converted the game project to HDRP.
Here are some screenshots of the scenes I implemented into unity so far.
I knwo the hdr image in the background looks kind of blurry. It won't last forever. I just wanted to focus on the interior so far.
HÄX
A synthwave horror boomer shooter
Status | In development |
Author | meierdesigns |
Genre | Adventure, Action |
Tags | 3D, Dark, Doom, FPS, fps-platformer, Godot, Horror, Medieval, meierdesigns |
Languages | German, English |
More posts
- I can defeat them all!Oct 27, 2023
- First steps in GodotSep 26, 2023
- Quitting Unity cause of Pay-per-installSep 14, 2023
- Let the monsters become death.... or just die!Sep 05, 2023
- It's been some timeSep 04, 2023
- Staff implemented, new map, doors, AI movementAug 18, 2020
- New staff and some fixesJul 23, 2020
- Interface and added functions have been integratedJun 03, 2020
- New UI and better functionalityMay 30, 2020
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